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Pullin Up the Rear


[/vc_column_text][/vc_column][/vc_row][vc_row content_placement=”middle”][vc_column][vc_column_text]Still struggling to learn walk cycles and brush up on general character animation. I used Rubberhose for the limbs; a clever plugin that manipulates shape layers to perform inverse kinematics. I definitely recommend it, especially if you’re going for that spaghetti arm Mickey Mouse look![/vc_column_text][/vc_column][/vc_row]


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A video posted by C Mell (@whats.that.c.mell) on

[/vc_column_text][/vc_column][vc_column width=”1/6″][/vc_column][/vc_row][vc_row content_placement=”middle” css=”.vc_custom_1486864534040{margin-top: 20px !important;margin-bottom: 50px !important;}”][vc_column width=”1/12″][/vc_column][vc_column width=”2/3″][vc_column_text]Recently, I found a sketch of a triceratops I made during the preliminary phase of the Last Dino video I made for the Natural History Museum back in 2014. I wanted to salvage the cute character and found it a good excuse to practice animating a walk cycle. This is my first 4-legged walk cycle and it wasn’t easy. I ended up using a Youtube video of a big, fat pig for a motion reference.

Download the AE project here if you’d like to poke around. Requires AE CC 2015.3 and Trapcode Particular[/vc_column_text][/vc_column][vc_column width=”1/4″][vc_single_image image=”848″ onclick=”custom_link” img_link_target=”_blank” link=””][vc_column_text css=”.vc_custom_1486864960327{margin-left: 10px !important;}”]

After Effects project file



Our pup Jojo loves to go to the park. Here’s the trip from her perspective. Buckle up.

“Bombs Away” Music Video

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A music video created for musician friend Dan O’Rourke in response to the terror attack in Brussels.  The video is a riff on the over saturated 24-hour media coverage of such tragedies and the art direction called for a “video soup.”

The project was a great opportunity to learn the technique of datamoshing, where you intentionally introduce artifacting into your video files.  It took me far out of my After Effects comfort zone and taught me tons about video codecs.

[/vc_column_text][/vc_column][/vc_row][vc_row css=”.vc_custom_1486837432199{margin-top: 20px !important;}”][vc_column][vc_video link=”″ align=”center”][/vc_column][/vc_row]


[vc_row css=”.vc_custom_1486837432199{margin-top: 20px !important;}”][vc_column][vc_single_image image=”846″ img_size=”full” alignment=”center” onclick=”link_image”][/vc_column][/vc_row][vc_row content_placement=”middle” css=”.vc_custom_1486864534040{margin-top: 20px !important;margin-bottom: 50px !important;}”][vc_column width=”2/3″][vc_column_text]This started as an experiment to create a smear effect. The best solution I found included After Effects’ Auto-trace and Echo effect. I rarely use these features, so it was a great learning experience.

Download the AE project here if you’d like to poke around. Requires AE version 12 or 13 and Trapcode Particular[/vc_column_text][/vc_column][vc_column width=”1/3″][vc_single_image image=”848″ onclick=”custom_link” img_link_target=”_blank” link=””][vc_column_text css=”.vc_custom_1486864778244{margin-left: 10px !important;}”]

After Effects project file


Gary Busey Rings A Bell

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We gave Gary Busey only one instruction: do NOT ring the bell. Don’t you do it, Mr. Busey!

[/vc_column_text][/vc_column][/vc_row][vc_row css=”.vc_custom_1486840818814{margin-top: 20px !important;}”][vc_column][vc_video link=”″ align=”center”][/vc_column][/vc_row][vc_row content_placement=”middle” css=”.vc_custom_1486840811672{margin-top: 20px !important;}”][vc_column width=”1/2″][vc_column_text]I had a little fun with the popular commercial for the Amazon Fire Stick feature Gary Busey acting nutty. Using some Cyriak-esque techniques, I morphed and stretched his face to reveal a little skull monster. The creature was created mostly in Photoshop.

I’m also pretty proud of the ending bumper that mimics the Youtube loading graphic.

Check it out![/vc_column_text][/vc_column][vc_column width=”1/2″][vc_single_image image=”844″ img_size=”full”][/vc_column][/vc_row]

“Fruittoons” Animation Test

An animation test for a cartoon I hope to begin soon. The character is a grape (his body shape is accurate, the face is just a place-holder) and I can’t decide whether he should have stubby feet, or long goofy legs. So I’m testing both here.